Projects in the Works

At the moment I have 2 (kinda 3) projects in the works. The first one is Pagans of the Desolate Wastes, a module for Lamentations of the Flame Princess that will be on Indiegogo in July. The second is Warrior-Princes of Planet Xi, an expansion for White Star featuring Conan/Beowulf-esque space barbarians. The ‘third’ idea is a mixture of ideas for a second Expansions and Errata for Witches and Wyverns. If you like the concepts I just described, keep watch on Indiegogo/your local DriveThruRPG, or this blog, as I will be posting when they go live.

Inspiration

In this post, I’m going to make a (kinda) comprehensive list of what inspires my writing and my design.

Books:

  • Jules Verne’s assorted works
  • H.G. Wells’ assorted works
  • Robert E. Howard’s Conan
  • Robert E. Howard’s Solomon Kane
  • Douglas Adams’ Hitchhiker’s Guide to the Galaxy
  • J.R.R. Tolkien’s The Hobbit
  • Isaac Asimov’s I, Robot
  • Isaac Asimov’s Foundation
  • H.P. Lovecraft’s The Colour from Out of Space
  • H.P. Lovecraft’s The Call of Cthulhu 
  • Beowulf

Video Games:

  • Baldur’s Gate
  • Dwarf Fortress

Movies:

  • Star Wars
  • Ghostbusters
  • Monty Python and the Holy Grail

Roleplaying Games:

  • Dungeons and Dragons 3.0e/3.5e
  • Pathfinder
  • Advanced Dungeons and Dragons 2e
  • Spelljammer (AD&D 2e setting)
  • The Black Hack
  • Swords and Wizardry
  • White Star
  • Apocalypse World
  • Dungeon World
  • Shadowrun
  • Call of Cthulhu
  • Lasers and Feelings
  • Barbarians of Lemuria

Why I Like OSR RPGs

I just wanted to make a short statement on why I like old school RPGs, so here are the (top) three reasons I like them:

  1. Compatibility: Almost any OSR RPG is compatible with/can be converted to every other, this means that you can take Labyrinth Lord module Y and convert it to The Black Hack, or other system Z.
  2. Simplicity: Unlike the d20 system, most OSR games are very rules light and simple, often fitting in a few pages (see Swords and Wizardry Light).
  3. Fans: OSR game often have more rabid fan bases and more DNA created content than other games.

Witches and Wyverns

I’ve begun work on a short OSR RPG called Witches and Wyverns based on the predecessor to The Original Roleplaying Game. It uses 2d6 for the main mechanic and has four classes: dwarf, elf, knight, and wizard. There are also three advanced classes, classes that only members of certain classes can take levels in: monk, paladin, and warlock.

Elysium Campaign Setting Brainstorming and Update on The Modern Hack

I just wanted to share something with any readers that I threw together a couple months ago and update you on The Modern Hack. The Elysium Campaign Setting is basically a campaign setting where all of the characters are adventuring in a king’s twisted dreamscape, oh and the king is in a coma and there’s steampunk.

The Modern Hack is finished and should be up on DTRPG/RPGNow sometime next week.

Elysium Campaign Setting

The Modern Hack

I’m currently working on converting (or hacking) the OSR RPG The Black Hack to work in a modern setting. This product, The Modern Hack, will contain four classes: the Burglar, the Doctor, the Scientist, and the Soldier. The Modern Hack will be available for 99 cents on DriveThruRPG and RPGNow.